Tumblelog by Soup.io
Newer posts are loading.
You are at the newest post.
Click here to check if anything new just came in.

October 18 2017

October 04 2017

September 29 2017

8754 8fde 390

joe-sparrow:

Tarot tuesday finally returns! On a friday! Because during two very busy weeks (including my participation in the Thought Bubble comics festival in Leeds) I’ve managed to not post a single card, so I have a bit of a backlog to make up.

Today’s card is the Three of Cups. The addition of a third element here brings us from the concept of a relationship to one of community - “three’s a crowd”, so to speak. Humans, like water molecules, are slightly sticky, and tend for the most part to gather in clumps. Whether these groups form consciously (e.g. someone trying to organise a “movie night”) or by necessity or proximity (e.g. institutions like school or work), or indeed whether they appear mysteriously out of nowhere, friendship groups are tricky for me to think about without getting weirded out. When they work out, they’re lovely - most humans are hard-wired to enjoy a sense of communal affection, I think. When they don’t function properly - perhaps due to a “problem person”, or simply a general feeling of petering out - it can feel pretty bad.

But, as with most of the emotional minutiae of life (which I feel like the Cups say a lot about), it’s important to remember that these things, while valid & important, are transient by nature. Things change, and that’s fine!

This illustration has our first honorary metaphorical stand-in for cups: trumpets. So far when using stand-ins (such as the girders in the 3 of Wands) I’ve tried to make it pretty obvious so that there’s not much confusion (since the cards’ suits aren’t currently labelled). Trumpets have openings that sort of resemble cup-like receptacles… plus the idea of musical harmony sorta chimes with what this card is about. Anyway, hope you like it.

previous : TWO OF CUPS <<<<       >>>> next : FOUR OF CUPS

September 27 2017

6686 dbaa 390

japanesenintendo:

Splatoon 2 Salmon Run musicians 

The official Splatoon Twitter account recently posted pictures of the band ω-3 (Omega Three) that plays the music in the Splatoon 2 Salmon Run mode. More pictures added below and the songs ‘Gou Gou’ here and ‘Dragon Hole’ here.

Keep reading

How did I miss this?!

September 26 2017

1480 ac29 390

joedecie:

The 15th Annual Thought Bubble Official Unofficial Taste Test Challenge: Fake Milk.

Judges (r to l) Lizz Lunney, Joe List, Joe Decie.

This September the humble yorkshire town of Leeds played host to The Comic Award Non-Comic Related Event Of The Year, Hosted By Cartoonists for Cartoonists, The 15th Annual Thought Bubble Official Unofficial Taste Test Challenge.

This year our panel of judges were given a selection of non-milk-milk alternative-milk-like beverages. They’re like milk but not from an animal. And there’s lots of them to choose from. Especially if you live in Brighton. And I do live in Brighton. The shop I visited had well over a hundred varieties to choose from, so I just grabbed as many as I could carry. And then I paid and left.

They were:

Rude Health Brown Rice, Oatly Oat Drink, Provamel Organic Soya, Koko Dairy Free Coconut Milk, Good Hemp Simply Delicious.

The Results:

Well, they were mostly quite horrible actually. Good Hemp Simply Delicious wasn’t delicious at all, it was yucky. Oatly Oat Drink drink tasted like the leftover milk you’d find in your bowl after eating some really bland cereal, but not as fun. Koko Dairy Free Coconut Milk was quite nice, but nothing like milk. It was more like coconut milk, all coconutty. Provamel Organic Soya coated your mouth in this odd kind of soya taste which wasn’t all that pleasant. Rude Health Brown Rice, which I chose assuming it would be revolting, was not revolting, it was actually very nice. All the judges agreed you could just drink it as a drink. Quite sweet though, so I wouldn’t put it in your tea, unless you like sweet tea. But anyway, best by far it was the winner. I’m sure they’d all have tasted better had they been chilled rather than served in a warm tent. So don’t take our word for it, go out and try some fake milks of your own. Rice milk, almond milk, we completely forgot those. Next year, maybe.

image

September 25 2017

1192 a265 390

thegentlemansarmchair:

Autumn is the best.

September 24 2017

7805 535b 390

theycantalk:

hello there

September 21 2017

3435 5f5c 390

hiscoreclub:

The names of our Splatournment 4 All-Star teams just got announced! Shout out to Captains @adamvian (Tentacle Pentacle) and Matty Long (Octo Kablamo!) for creating S-rank worthy team logos!

Watch them face-off over on our Twitch stream on September 30th (8PM BST): twitch.tv/hiscoreclub

August 31 2017

8695 66c8 390

tinycartridge:

Morphies Law is definitely worth following ⊟ 

I did not expect an indie developer to deliver a team-based shooter for the Switch with a concept as strange and compelling as Splatoon, but Swiss studio Cosmoscope has something here with Morphies Law:

“The basic law of the game is simple: Each weapon hit transfers mass from the victim’s inflicted limb to the corresponding limb of the wielder of the weapon. As an immediate consequence, skilled players become tall and easy to hit, whereas beginners shrink until they become difficult targets. Highly skilled players may therefore play with casual players in the same match and both can enjoy the Game. Your skill will not be expressed by your kill-death-ratio, but by your body size.

Different body sizes require different strategies. A player with tall legs can jump on buildings, small players can hide in tiny holes. The size of every limb has an impact on your abilities and properties. For example the behavior of your butt-rocket depends on the size of your lower body. A successful player adapts to his own body-size.”

I love the concept’s built-in way of scaling the difficulty for people who might not be great at shooters (people like me lol):

The “robot morphology driven 3D shooter” is slated to launch as a console exclusive for Switch this winter (a PC version is also in the works).

SUPPORT TINY CARTRIDGE Join Club Tiny!

August 15 2017

July 10 2017

3077 7195 390

mrlovenstein:

Secret Panel HERE!

July 01 2017

Born 2 Die, by Puff Pieces

puffpiecesband:

This 7 inch is the third release from DC art-punk band “Puff Pieces”. Each side of the record holds one song.

On the A side, you will find a morbid tune of gloom and doom titled “Born 2 Die”. On the B side, “Born 2 Die” is electronically transformed into a vigorous dance track titled “Born 2 Cry”.

The band was recorded by Ian Mackaye and Don Zientara at Arlington Virginia’s legendary Inner Ear studio.

I truly hope you are able to find some element of interest in this music.

Sincerely,

Mike Andre, (member of Puff Pieces)

June 29 2017

9803 ea15 390

tinycartridge:

Cave Story+’s Switch packaging is a work of art ⊟ 

Cave Story is out again, in approximately the 8343423th iteration since its original PC freeware release in 2004. You’ve probably played it multiple times. And despite (I’m going to guess) having your life changed by this wonderful game in at least one of its forms, you might question whether you need another copy of it.

Well, it’s great on Switch, of course. But the strongest case for owning it again is, well, the case. This thing is gorgeous.

Keep reading

June 27 2017

3261 fd3d 390

tinycartridge:

Which region will get the best SNES Classic? ⊟ 

With the SNES/Super Famicom Classic announced for North America, Japan, and Europe, most of the people who will be lucky enough to snag one will probably default with the hardware released to their area. But each release is unique, so let’s compare them all to determine the PREEMINENT Super NES Classic Edition based on arbitrary criteria and personal preferences.

Packaging: I told you these criteria would be arbitrary! I put this one first because the images are just in the gallery above. Each of the boxes mimic the original regions’s packaging for the console. Europe’s is the worst as usual, thanks to the drab ratings labels. Japan’s throwback Super Famicom box wins the category, because this line art continues to delight, no matter how many times Nintendo brings it back (last seen on the Super Famicom New 3DS XL).

Keep reading

June 19 2017

9574 3bba 390

mrlovenstein:

So cute when they’re small.

Secret Panel HERE!

June 14 2017

6827 fc55 390

hiscoreclub:

Tokotoko Mario is my new fave Mario.

June 04 2017

7901 94c7 390

theycantalk:

other way

May 28 2017

1311 a9a6 390

onegianthand:

International waters

May 19 2017

May 03 2017

When graphic designers from Taito, SNK and other companies used a joystick to draw dot by dot.

videogamesdensetsu:

In 2014, former Taito graphic designer Atsushi Iwata posted a picture of the device he used to create pixel graphics. This custom joystick was connected to a X68000, a computer which was used as a workstation by many Japanese video game companies until the mid-90s (although companies such as Sega and Westone used a PC-98 to develop some, if not all, of their games during this era).
There is one button per function hence the 20 buttons featured on the control panel. The software used by Taito was called Taito Animator.

image

While it seems odd to use such a device, it wasn’t that uncommon. Hayato Takano (past works unknown) recently posted a picture of a similar device and added that some developers were still using the X68000 version of this device until 1998 (Windows 95 pretty much became the standard OS in the late 90s and Japan was no exception).
A Windows compatible version was made as well as a PC-98 version.

image

A few years ago, Spoon, a member of The Madman’s Cafe, posted a message in which he recounted a story one of his co-worker told him:
The sprite editor used by artists for a number of SNK fighting games (Art Box) was written for the Neo-Geo, and uses the Neo-Geo as the interface. As in, you would use the joystick and the buttons to draw the sprite. He didn’t believe this when he started there, until one of the higher ups showed him by firing up one of the machines and drawing a kickass sprite of Robert Garcia in like 10 minutes”.

I don’t know why some companies decided to use a joystick to draw. It was probably faster than a mouse and less costly than a digital pen, but, as you may guess, it was pretty noisy.

On a related note, another developer (Tonya_Plan) posted a picture of a keyboard used to create graphics (circa 1992).

image


Sources:
https://twitter.com/Tonya_Plan/status/758257142109392897
http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13519.shtml#70395
https://twitter.com/gantan/status/449437866406330368
https://twitter.com/Takano_Hayato/status/859226948240683008
https://twitter.com/Takano_Hayato/status/859300262455918592
https://twitter.com/Takano_Hayato/status/859229323055710209
https://twitter.com/Zerochan/status/859301646756491264
https://twitter.com/mutyasensei/status/449730507639508993
http://www.neogaf.com/forum/showpost.php?p=208105584&postcount=136

Older posts are this way If this message doesn't go away, click anywhere on the page to continue loading posts.
Could not load more posts
Maybe Soup is currently being updated? I'll try again automatically in a few seconds...
Just a second, loading more posts...
You've reached the end.

Don't be the product, buy the product!

Schweinderl